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Fix Cruelty applying to Totem, Trap and Mine skills - #10385

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lemmertz:fix-cruelty-proxies
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PathOfBuildingCommunity:devfrom
lemmertz:fix-cruelty-proxies

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@lemmertz

@lemmertz lemmertz commented Oct 13, 2026 •

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Fixes #5594 .

Description of the problem being solved:

Cruelty Support was granting its damage over time bonus even when the supported skill was used by a Totem, Trap or Mine. Per the wiki (citing a GGG forum post), proxies cannot gain or grant the player Cruelty.

The Cruelty multiplier and the "Cruelty" entry in the Combat Buffs list are now skipped when the main skill has the totem, trap or mine flag.

Steps taken to verify a working solution:

  • Tested on dev (v2.67.2, based on commit 16de4b8), Windows 11
  • Added a test in TestSkills_spec.lua (Cold Snap + Cruelty with/without Spell Totem, Trap, Blastchain Mine); it fails without the fix
  • Full test suite passes in the pathofbuilding-tests Docker image (585 successes)
  • Checked in the app with Cold Snap + Cruelty + Spell Totem: before the fix Cruelty was listed in Combat Buffs and DoT DPS was 957.8 (Total More -30%); after the fix Cruelty is no longer listed and DoT DPS is 684.1 (Total More -50%), i.e. the 40% Cruelty bonus is no longer applied

Link to a build that showcases this PR:

N/A

Before screenshot:

image

After screenshot:

image

AI disclosure: the investigation, code changes and test were made with Claude Code (model: Claude Opus 5.5, claude-opus-5-5); testing in the app and screenshots were done by me.

🤖 Generated with Claude Code

Proxies cannot gain or grant the player Cruelty, so Cruelty Support
should not add its damage over time bonus when the main skill is used
by a totem, trap or mine.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
@lemmertz
lemmertz marked this pull request as ready for review October 13, 2026 23:59
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Cruelty Support on totem skills shouldn't apply cruelty buff to Dot damage

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