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Map shulker bullets to wither skulls - #731

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florianreuth merged 1 commit into
ViaVersion:masterfrom
roccodev:feature/shulker-bullets
Oct 11, 2026
Merged

florianreuth merged 1 commit into
ViaVersion:masterfrom
roccodev:feature/shulker-bullets

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@roccodev

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The previous mapping didn't really work, nothing would spawn.

I chose wither skull for a few reasons:

  • They're also a hurting projectile
  • They're fairly easy to hit
  • Wind Charges are mapped to shulker bullets by ViaBackwards, and having them be wither skulls is quite convenient as they share the same motion properties (namely 0.95 air drag). I tried setting the invulnerable/aura entity data on the skull, though while that looks closer to both shulker bullets and wind charges, the air drag is much lower so movement gets desynced.

@florianreuth
florianreuth merged commit 00bd23a into ViaVersion:master Oct 11, 2026
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2 participants