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fix(command): require a permission for the start command - #405
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Test results 732 files 732 suites 6m 32s ⏱️ Results for commit 7e96aa0. |
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Problem
/start(StartCommand) had no condition, so every player could force-start the lobby countdown.Fix
StartCommand now guards itself like StopCommand: players need the permission
cygnus.command.start, read from Adventure'sPermissionChecker.POINTER(backed by LuckPerms viaPermissionAwarePlayer, denied when the pointer is missing). Non-player senders such as the console stay allowed. The force-start logic is unchanged.Tests
New
StartCommandTest(4 tests, red before the fix, green after): player without permission denied, player withcygnus.command.startallowed, player with an unrelated permission denied, console allowed../gradlew :game:check --offline: BUILD SUCCESSFUL.https://claude.ai/code/session_01GbSVcSYDK6Tgt287Se2Gs9