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feat(i18n): Adventure translations with editable lang files - #121
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Introduce MiniMessage resource-bundle translations with stable btt.* keys, configurable <prefix>, editable plugins/.../lang/ sync with merge-on-update, and reload support.
Wire modules, menus and items through Messages/ItemBuilder, replace legacy §/ChatColor console and UI formatting, and keep AnvilGUI titles on the string bridge until upstream Component support exists.
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Summary
GlobalTranslatori18n (MiniMessage + UTF-8 bundles, stablebtt.*keys, configurable chat<prefix>).plugins/BuildTeamTools/lang/, merge new keys on update without overwriting edits, load extra locale files, and reload on/btt reload-config.Notes
ModuleHandlerstill use legacy§/ChatColor(ops-only; left for a follow-up cleanup).RichDescriptions are unchanged.Test plan
plugins/BuildTeamTools/lang/messages_en_US.properties/btt reload-config→ message updates in-gamemessages_de_DE.propertiesand confirm a client onde_DEgets those strings (fallback toen_USotherwise)/btthelp/info./gradlew test